Tag: rules

Results

  • Armor

    TL;DR: [[ArmorTables]] h2. Alternative Rules My homebrew system is to split traditional armor class AC between difficulty-to-hit (DTH) and difficulty-to-damage (or damage reduction DR). Here's how they work. h3. DTH: Difficulty to Hit A …

  • Armor Tables

    The following table shows the modified stats using the homebrew [[Armor]] rules for a variety of armor types. An explanation of the headers: * Price: The expected cost, in gp, of this item in standard conditions * Slash/Pierce/Bludgeon: The damage …

  • Combat Actions

    h2. Introduction h2. Standard Actions h2. Other Actions |_. Special Action |_. Description |_. Feat/Attribute? | | Aid Another | Grant ally advantage or enemy disadvantage| Yes | | Bull Rush | Push an opponent back 5 feet or more | No | | …